Holidays are (finally) behind us, and we're back to finish what we started. A lot of the stuff that's not development related is now out of the way and we're ready for a development marathon run. Everything is currently on schedule and we hope for a smooth sailing in the foreseeable future.
Meanwhile, we had a few closed tests as we're optimizing player experience and balancing difficulty in first couple of levels. Apart from that, we're still ironing out the game design and our art team is doing asset revisions in order to bring you the very best Scorn experience.
And now, ladies and gentlemen, since you were so curious about the soundtrack for Scorn...